# FAR:3.0 NEAR:0.8

uint8 OBJECT_FAR = 0
uint8 OBJECT_NEAR = 1
uint8 OBJECT_LOST = 2
uint8 OBJECT_EDGE = 3
uint8 START_SUCCESS = 4
uint8 START_FAIL = 5
uint8 OBJECT_INVISIBLE = 6

uint8 status
